What Is Three Of A Kind Worth In Cribbage

  1. What Is 3 Of A Kind In Cribbage
  2. How Much Is Three Of A Kind Worth In Cribbage
  3. What Is Three Of A Kind Worth In Cribbage Boards
  4. What Is 3 Of A Kind Worth In Cribbage
  5. What Is Three Of A Kind Worth In Cribbage Game

Learn how to play Cribbage with these easy Cribbage rules. Play the classic card game Cribbage online for free. No download required. Play against the computer, or challenge another human player!

see also:
Cribbage Rules - How to Play Cribbage
Cribbage Internet Tournaments
Cribbage 29 hand and some Cribbage statistics
Cribbage pone pegging score
Cribbage dealer pegging score
Cribbage dealer maximal combined score
How to count your cribbage hand
Cribbage scoring chart
Play Cribbage Online. Cribbage Tournaments
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Cribbage Strategy Introduction

Cribbage a two player card game. The game involves playing cards and grouping them in combinations to score points. Cribbage, or crib, is a card game traditionally for two players, but commonly played with three, four or more, that involves playing and grouping cards in combinations which gain points. Cribbage has several distinctive features: the cribbage board used for score-keeping, the eponymous crib, box.

To play cribbage well, you need to learn two things: how to discard and how to peg or play the hand. How to discard is divided into two sections: how to discard into your own crib and how to discard into your opponent's crib. Though there is a considerable luck in cribbage, the main portions of the game - hand recognition and counting, discarding to the crib and pegging - are heavily influenced by the strategies employed by the individual player.

Now about Luck: keep in mind, that the best cards to be dealt are fives, because they form fifteens with 10s, Js, Qs, and Ks. Combinations adding to five are good, too, especially when repeated and matched with a 10. For example, 2 3 3 K, is worth six, but a 10, J, or Q starter card will add four points to its value and a 2, 3, or K starter will be worth six more points.

Cribbage Strategy for Discarding for Your Crib

It is generally easier to discard when you have the crib; you don't have to worry about putting good cards into the crib. In discarding you have two aims:
1. To get as much as possible out of your hand
2. To build a good crib

Try to put something good into your crib - fives are good, pairs, any two cards totaling 15 (7 and 8, 9 and 6, or 5 and 10, J, Q, K) or cards that touch (to form a run).

According to player's statistics, you should put cards to your own crib which have high scoring potential. In order of preference, and as available, discards to own crib should look like this: 5-5, 2-3, 5-J, 5-6, 5-K, 5-10, 5-Q, 4-5, 7-8, etc. Some of these discards are strong enough to sacrifice points in the hand.

But never break up your hand in hopes of getting a good crib. Your hand is where you need to score most of your points. High-scoring cribs are unusual and require luck or an opponent's mistake.

In deciding what to throw away, The Starter Card must be considered but don't count on it too much. Try to hold cards that will be helped by several different starter cards.

Cribbage Strategy for Discarding for Your Opponents Crib

There is no such thing as a safe crib, but here are several ways you can reduce the chances for giving your opponent a big crib.

1. Avoid discarding cards that add up to five, a 3 and 2, or a 4 and 1.
2. Avoid giving the Q, J or 3, 4; they often produce runs. J has also a 25% chance of counting one point as Nobs.
3. Avoid two cards with just one between such as Q-10, 10-8 combination as it only takes one card from the dealer to complete the sequence.
4. Avoid 7s and 8s; they are big hand builders.
5. Don't discard two cards of the same suit.

So the good cribbage discard onto opponent's crib is: 10-K, 9-K, 6-K, 6-Q, 9-Q, 8-K, 7-10, 6-10, A-Q, 7-Q, 7-K, 8-Q, A-K and so on

Sometimes it pays to give your opponent something good. If four of your cards combine to make a good hand then, give your opponent what is left over.

Double runs should almost always be kept; chances of a quadruple or triple run are high enough to warrant keeping a double run even if you must help your opponent's crib a bit. An exception would be a hand like 5 5 10 10 9 8, when the best play is to throw the 9 8.

If you need to discard face cards, throwing a king into the opponent's crib is better than throwing a queen or jack, since it's hardest to form a run with a king

When there's a conflict between helping the opponent's crib and keeping your own hand intact, consider the score of the game. If you're ahead and it's okay if you both score big, you might take a chance on giving the opponent a big crib; but if you're behind, you want to play defensively and slow down the game, which means you should give up your own best hand to avoid helping the opponent.

Cribbage Strategy for Pegging

Try to lead your opponent during play. For example, if you start with a 7, your opponent could play an 8 for 15 and score 2 points. By leading, you can play a 9 to score 3 points for a Run.

If possible, try to cover yourself in case the opponent pairs you or makes fifteen. For example, if you hold 2 3 6 9, lead the 3 rather than the 2, because if it's paired you can make fifteen.

In a play, leading from a Pair is a good strategy. For example, if you have a Pair, you can lead by playing one of the cards of that Pair. If your opponent plays a matching card, you can play your other Pair for Three of a Kind and score 6 points.

Low pairs such as aces can be very good to hold when you need to peg a lot of points. If the opponent says go, you can play them consecutively and score the pair (plus a point for the go).

Eleven points cards. These are cards which total eleven points and are instrumental in scoring 31-for-2 or more. Two card elevens favor the dealer (5-6, 4-7, 3-8, 2-9, A-x). Three card elevens favor the non-dealer (A-A-9, 2-2-7, 3-3-5, 4-4-3, 5-5-A). Four card elevens favor the dealer (A-A-4-5, A-2-3-5, 2-2-3-4) and often result in huge pegging scores when a portion of the eleven point combination is a triple (A-A-A-8, 2-2-2-5, 3-3-3-2)

If you're the dealer and you hold two cards that would form a run with a five: 3-4, 4-6, or 6-7 - you have a good chance to score a run by saving these cards if, as is fairly likely, opponent holds a five. Opponent won't lead the five, and may well hold it to the end, after 31 has been reached. Chances are then good that the last three cards played will give you a run, plus a point for last card.

Endgame pegging involves strategy unlike that employed in other areas of the board. You have to prevent dealer from pegging at game end. It may be a good idea to keep low cards in your hand so you'll have more opportunities to score Go points.

Cribbage Guide:Overview How to play Rules Scoring Chart Tips and Strategies Tournaments 5 Card Cribbage Boards Where to Play Glossary Links

Two to four people may play. These cribbage rules describe two-player cribbage. Rule variations for three- and four-player cribbage are given after the basic rules.

A cribbage board and a standard deck of 52 cards (jokers discarded). A typical cribbage board is show below.

What Is 3 Of A Kind In Cribbage

The object of cribbage is to be the first player to score 121 points.

Cut the deck to determine who deals. Low card deals. Aces are low (one). For subsequent games, the loser deals.

The dealer deals 6 cards to each player.

The opponent puts two cards face-down into the dealer’s “crib”. The dealer also puts two cards face-down into the crib.

The opponent cuts the deck. The dealer takes one card off the deck at the cut point and places it face-up on the table. If this card is a jack, the dealer scores 2 points. This card will also be used later when scoring the hands.

The opponent starts by playing one card face-up on the table. Players alternate turns. On their turn, each player announces the cumulative value of the cards played. An ace is worth 1, face cards are worth 10, all others are worth their face value.

When a player cannot play a card without the cumulative total exceeding 31, that player says “go” and passes their turn. The other player then continues to play all the cards they can without exceeding 31. When no more cards can be played, the count restarts at 0 and play continues. The player who said “go” plays the first card. Players can’t use cards played in the previous run to 31 for scoring combinations in this new counting round.

Points are scored in cribbage as follows:

Pair, three-of-a-kind, four-of-a-kind:

If a player follows another player’s card with a card of the same value, that player scores 2 points. They commonly say “a pair is 2”. If a player plays a third card of the same value (three-of-a-kind), they score 6 points. A fourth card (four-of-a-kind) scores 12.

Run:

A run (a straight) of 3 or more cards scores 1 point per card. The cards do not have to run in order. For example, if the cards are played 7-5-6, the player who played the 6 scores 3 points for the run. The other player could then lay down a 4, for example, and score 4 points for a four-card run.

How Much Is Three Of A Kind Worth In Cribbage

15:

If a player plays a card that brings the cumulative total to 15 exactly, they score 2 points. Reaching 31 exactly also scores 2 points.

Go:

When a player passes (says “go”), the other player scores 1 point.

What Is Three Of A Kind Worth In Cribbage Boards

Three

31:

The player who plays the final card, without reaching a total of 31, scores 1 point.

Clarification on scoring a go: If the player who scores the go then plays a card to reach 31, they score one point for the go but only one additional point for reaching 31.

Example:

The cards are played 8-7-7-6. The dealer played the 8. Then the opponent played the 7 and scored 2 points because the total is 15. Then the dealer played the second 7 and scored 2 points for the pair. Then the opponent played the 6 and scored nothing (this is not a run because of the extra, intervening 7).

Next, the players score the cards in their hand. They use the cut card as part of their hand. The opponent goes first and the dealer last. The dealer will score the value of the cards in their hand, then separately score the value of the cards in the crib also using the cut card.

Here is how points are scored for this round of play:

Pair:

A pair scores 2 points. Three-of-a-kind scores 6. Four-of-a-kind scores 12.

Run:

A run of three or more cards scores 1 point per card.

15:

A combination of two or more cards that add up to 15 exactly scores 2 points.

Flush:

A four card flush in the hand (not in the crib and not including the cut card) scores 4 points. A five card flush including the cut card, in the hand or crib, scores 5.

His Nobs:

A jack of the same suit as the cut card (which is called His Nobs) scores 1 point.

Players may use the same card more than once to make multiple scoring combinations.

Example:

The player has 7-7-7-8 and the cut card is a 9. The player scores 6 for three-of-a-kind. He can make 15 three ways (7 plus 8) so scores another 6 points. Also the player can make three runs of 7-8-9 for 9 points. The player’s total score for this hand is 21 points.

For more assistance, see our cribbage scoring chart which lists the correct scores for most hard-to-count hands.

What is three of a kind worth in cribbage game

The winner is the first player to reach 121 points. If the loser fails to score at least 91 points, they are “skunked”. In match play, this is the equivalent of losing 2 games. If the player fails to score at least 61 points, they are “double-skunked”, which is the equivalent of losing 4 games. For scoring purposes, remember that the non-dealer counts their hand first. If they reach 121, the dealer can not count their points to try to avoid being skunked.

Deal five cards to each player and one to the crib. Each player then gives one card to the crib.

Deal five cards to each player. Each player then gives one card to the crib.

QUESTION:

When the players get to the last 5 holes at the end of the game, my friend plays that you can only peg out, and that you can’t count your cards if you’re in the last 5 holes. He says that you have to have the exact number to peg out and win! I’ve always played that when you’re in the STINK HOLE, which is the last hole only, that you can only peg out; that you can’t count your cards at that time. But he insists it starts at the last FIVE holes, and then you can only peg out, and you can’t count your hand if you are in those last five holes! Is there only a STINK HOLE or is there a LAST FIVE HOLE pegging only?

ANSWER:

In the most common rules, it doesn’t matter how you reach 121 points. You can peg out or count out. And you don’t need to reach 121 exactly. It’s okay to overshoot it. However, I have seen variations that require you to peg out if you are in the next to last hole. Your friend’s variation is new to me. But any variation is okay as long as players agree to it beforehand. For official tournament rules, refer to the American Cribbage Congress rules.

QUESTION:

In a run, is it possible to reverse a run for points? For example:

3-4-5-6-3

What Is 3 Of A Kind Worth In Cribbage

3-4-5-6 = 4pts

Does 4-5-6-3 also get 4pts?

ANSWER:

No, you can’t reverse the run. In your example 3-4-5-6-3, you would count 8 points for two unique runs as follows:

3-4-5-6 (using one 3) for 4 points

3-4-5-6 (using the other 3) for another 4 points

QUESTION:

I need your help on the rules of crib, in particular the cutting of the deck to determine who deals first. If the two cards cut are both picture cards is it the lowest picture card wins or are they both classed as a ten card? Please help settle an arguement.

What Is Three Of A Kind Worth In Cribbage Game

ANSWER:

Normal card rank applies. For example, on person cuts a Jack and the other a Queen. The Jack deals. Also remember that Aces are low.

Sometimes written rules can be a little confusing. For a visual explanation of the rules to Cribbage, watch the video below.

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